Sentence Scramble is unique because it has a very specific script to generate the type of sentence students must find. It's also unique because it involves a magic reveal answer slide. I described the step-by-step process of creating magic reveal answers in a previous blog post, and it was the perfect solution to my answer key problem for this game. I knew students would need an answer key, but didn't want to have to set up a hyperlink for every square on the game board. I also didn't want to have a slide that just showed students every answer from the board. The magic reveal trick was perfect because students can drag the magnifying glass to reveal only the answer they need while the others remain hidden.
The final activity pictured above, Clip 'Em Centers, is a set of self-grading task cards, not a board game. I gave the step-by-step directions for creating these cards in a previous blog post, but I'm rather enamored with them. Students type their answers into specific cells of a Google Sheet or Excel spreadsheet, those answers are automatically recorded and graded on a separate tab, and a final tab gives students their total results. While the activity doesn't involve any scripts, it does solve my problem of not knowing what my students answered when they completed digital task card activities. In short, the past couple days has been a kind of culmination of all my learning over the last few months. I'm excited that I'll be able to use so many of my favorite paper games and activities this semester during distance learning. I hope you find them helpful as well!
3 Comments
Fran Lucas
9/10/2020 12:59:07 pm
Games are such fun learning activities.
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